RayTracer in C ScreenShots
A small showcase of my new c raytracer. Details Coded in C. Runs on Linux, Windows and Android. Needs omp and c 11 threads support. Concurrence/parallelism code could certainly be better. Software rendered. Uses ram backbuffer to draw pixels on a array and then the platform layer of each target blits it to a native window. Images Shiny balls Oh~! shiny!! Blue ball Good goodness! Green ball My precious! Precius! Floor ball Meh. On Codeberg