RayTracer in C ScreenShots

 A small showcase of my new c raytracer.

Details

Coded in C. Runs on Linux, Windows and Android. Needs omp and c 11 threads support. Concurrence/parallelism code could certainly be better.


Software rendered. Uses ram backbuffer to draw pixels on a array and then the platform layer of each target blits it to a native window.

Images

balls
Shiny balls

Oh~! shiny!!

 

Blue ball

Good goodness!

 Green ball

My precious! Precius!


 Floor ball

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