RayTracer in C ScreenShots
A small showcase of my new c raytracer.
Details
Coded in C. Runs on Linux, Windows and Android. Needs omp and c 11 threads support. Concurrence/parallelism code could certainly be better.
Software rendered. Uses ram backbuffer to draw pixels on a array and then the platform layer of each target blits it to a native window.
Images
Shiny balls
Oh~! shiny!!
Blue ball
Good goodness!
Green ball
My precious! Precius!
Floor ball
Meh.




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